Changelog

What changed in Terrestrial, day by day

  1. v0.3.27#
    • ChangeFresh start: the playtest world has been reset, and new characters begin with $200,000 in the bank.
    • FixVoice chat works again: in the last few versions players could not transmit.
    • NewDowned players can call for an ambulance, and ERU medics carry them on a stretcher to the hospital.
    • NewNew ambulance and SWAT van, and a courier van with opening rear doors.
    • NewShop shelves have real stock: what you take comes off the shelf, sold-out items leave a gap, and shelves refill slowly.
    • NewThe east harbour is being built on the coast, with cranes, containers and a container ship; the road stays closed while construction continues.
    • NewTalking to NPCs uses a simpler, cleaner conversation view.
    • NewThe main menu shows the latest dev blog post and changelog, and you can read them without leaving the game.
    • ChangePolice kit reworked into ten slots (keys 1 to 0): right click on the baton is the stun stick, on handcuffs it searches, and the pepperball launcher fires smo...
    • ChangeTools are more consistent: left click does the main action, right click the alternative.
    • NewCrouch-jumping, a quiet sneak mode and first-person emotes; the separate third-person key is gone.
    • NewF3 bug reports work from any screen, take the screenshot first and send with Enter.
    • NewPlay joins your last server, and friends show up in the server list.
    • NewA short welcome note on first launch explains how to report bugs and which anonymous statistics are collected (you can turn them off in Settings).
    • ChangeJob uniforms, and clearer messages when your job can't use an item.
    • ChangeRock Drop is now Rockmart.
    • BalanceCars no longer hit players before they actually touch them.
    • BalanceA car's engine now warns before it floods and can be recovered, and you can bail out of a moving vehicle by holding the exit key.
    • FixDoors in your property can be locked one at a time.
    • FixFewer invisible walls around the map.
    • FixThe mailbox and other cards no longer get stuck on "Loading".
    • FixThrown spears, launchers and many tools now show properly to other players.
    • FixA launch crash on some laptops with two graphics chips; if the game can't start on one chip, it now falls back to the other.
    • PerfSmoother server ticks and shorter stalls when joining a busy server.
    • FixHotfixes 0.3.27a to 0.3.27c: the ambulance, SWAT van and harbour props were missing from the Steam build, the phone, F3 and the held scoreboard closed by the...
  2. #
    • NewThe Terrestrial playtest is live on Steam.
    • NewSneak mode: animals notice you less, name tags fade and footsteps are quieter.
    • NewF3 sends a bug report from any screen, with a screenshot.
    • FixGaps in the west bank and the mountain wall are closed.
    • FixAsphalt, sidewalk and metal footsteps use the recorded sounds again.
    • FixCar decals are no longer mirrored when seen from the side.
    • PerfLower-end graphics adapters pick a lighter quality tier automatically.
  3. #
    • ChangeDuck-jump, air control and jump buffering now feel closer to a classic shooter.
    • ChangeThe map's mountains have forest on their flanks and layered ridges in the distance.
    • FixCars no longer pile up speed while held against an obstacle.
    • FixThe distant oil rig keeps its shape and night lights.
  4. #
    • NewThe oil rig is a playable shift: call the shuttle from the Shift Board, carry barrels up the ladder and pour oil.
    • NewCasa Burrito has a drive-thru menu board with live prices.
    • FixChanging window mode or resolution resizes the interface, with a Keep these settings? prompt.
    • FixRain and snow rendering no longer floods the log with warnings.
  5. #
    • ChangePassengers and drivers show up in vehicles on every player's screen.
    • FixA rider's car stays loaded for them, and your seat is restored after a reconnect.
    • FixRivers and lakes follow the season; the sea level no longer moves with the weather.
    • FixTied batteries share power correctly.
    • PerfServers handle many more players per second with less delay.
  6. #
    • NewOil rig crews get a shift plan with drilling rules and a rough-sea camera shake.
    • NewBreaching: the angle grinder throws sparks and spins up a blurred disc.
    • FixThe dock helicopter no longer vanishes when the world loads before its model.
  7. #
    • NewLock pick set and door charge now have hand-built models in your hands.
    • NewThe heli shuttle now departs from the ERU station.
    • FixCarbine and scoped rifle: closed-fist grip, better framing and aim-down-sights.
    • ChangeDistant ridges and a clumped sky forest layered into the skyline.