Live
Nova City — Pollution68/100 · ADVISORY
Power Deficit32kW · BROWNOUT RISK
Eden Falls — Ecology86/100 · PROTECTED
Rift Station — Pollution88/100 · CRITICAL
City Treasury$840,000 · TAX 12%
Coal Ban Proposal58% FOR · 2h left
Total Online12 players across 3 worlds
Eden Falls — Water91/100 · CLEAN
Rift Station — Civic31/100 · COUNCIL INACTIVE
Nova City — Pollution68/100 · ADVISORY
Power Deficit32kW · BROWNOUT RISK
Eden Falls — Ecology86/100 · PROTECTED
Rift Station — Pollution88/100 · CRITICAL
City Treasury$840,000 · TAX 12%
Coal Ban Proposal58% FOR · 2h left
Total Online12 players across 3 worlds
Eden Falls — Water91/100 · CLEAN
Rift Station — Civic31/100 · COUNCIL INACTIVE
Chronet Studio · Terrestrial
Changelog
All updates to Terrestrial, publicly documented. View live network data →
v0.3.7
23 Feb 2026
Latest
AddProject cycle payouts now apply world pollution modifier to fossil returns
FixBank balance not updating after multi-cycle payout events
ChangeTax rate now applied per-tick rather than weekly batch — smoother treasury updates
AddCarbon Filter Station — new environmental structure, reduces local pollution at cost
AddStructure world impact chips now visible in Public Record
FixSolar Array output doubling on server restart
AddProposal voting now closes automatically at deadline — verdict recorded to archive
ChangeCouncil reputation now decays 0.5/day when a world has no active proposals
AddPublic Record website launched — real-time world state, player profiles, civic archive
AddMulti-world support: Downtown, Evocity, Rockford now all tracked
FixWorld state API occasionally returning stale data after server tick delay
v0.3.6
10 Feb 2026
Stable
AddEcology variable introduced — tracks environmental health server-wide
AddPollution above 80 now triggers server-wide event with economic penalties
ChangeWater quality now affected by nearby industrial structures within 200 units
FixPlayers occasionally receiving negative payouts on first project cycle
AddEnvironmental subsidy system — low-pollution structures receive tax offset
AddStreetlight Grid — civic structure, improves local civic stability
RemoveLegacy ore extractor — replaced with new resource system in upcoming update
v0.3.5
28 Jan 2026
Stable
AddCivic proposals system — players can submit, vote, and pass binding world legislation
AddCouncil roles — Mayor, Councillor, Inspector with reputation tracking
AddWorld treasury — tax collection, expenditure tracking, civic spending
FixPlayer state desyncing on world join after server had been running 12+ hours
ChangeOnline player list now updates every 15s rather than on join/leave events only
v0.3.4
14 Jan 2026
AddBank system — players can store wealth separately from cash on hand
AddLeaderboard — wealth and reputation rankings per world
FixHourly payout not firing when server had zero active players online
AddWater Pump structure — contributes to world water supply and quality
ChangePower deficit now applies output penalty to all electric structures proportionally
v0.3.3
2 Jan 2026
AddInitial world simulation — pollution, power, water tracked per server tick
AddStructure placement system — players can place and own infrastructure in the world
AddSteam identity integration — player profiles tied to Steam ID
AddPersistent world state — server saves and restores world variables on restart