Terrestrial/Changelog·25 Oct 2026·v0.3.27

Changelog 0.3.27

Fresh world, voice chat fixed, ambulances, real shop stock, a reworked police kit and the east harbour under construction.

  • ChangeFresh start: the playtest world has been reset, and new characters begin with $200,000 in the bank.
  • FixVoice chat works again: in the last few versions players could not transmit.
  • NewDowned players can call for an ambulance, and ERU medics carry them on a stretcher to the hospital.
  • NewNew ambulance and SWAT van, and a courier van with opening rear doors.
  • NewShop shelves have real stock: what you take comes off the shelf, sold-out items leave a gap, and shelves refill slowly.
  • NewThe east harbour is being built on the coast, with cranes, containers and a container ship; the road stays closed while construction continues.
  • NewTalking to NPCs uses a simpler, cleaner conversation view.
  • NewThe main menu shows the latest dev blog post and changelog, and you can read them without leaving the game.
  • ChangePolice kit reworked into ten slots (keys 1 to 0): right click on the baton is the stun stick, on handcuffs it searches, and the pepperball launcher fires smo...
  • ChangeTools are more consistent: left click does the main action, right click the alternative.
  • NewCrouch-jumping, a quiet sneak mode and first-person emotes; the separate third-person key is gone.
  • NewF3 bug reports work from any screen, take the screenshot first and send with Enter.
  • NewPlay joins your last server, and friends show up in the server list.
  • NewA short welcome note on first launch explains how to report bugs and which anonymous statistics are collected (you can turn them off in Settings).
  • ChangeJob uniforms, and clearer messages when your job can't use an item.
  • ChangeRock Drop is now Rockmart.
  • BalanceCars no longer hit players before they actually touch them.
  • BalanceA car's engine now warns before it floods and can be recovered, and you can bail out of a moving vehicle by holding the exit key.
  • FixDoors in your property can be locked one at a time.
  • FixFewer invisible walls around the map.
  • FixThe mailbox and other cards no longer get stuck on "Loading".
  • FixThrown spears, launchers and many tools now show properly to other players.
  • FixA launch crash on some laptops with two graphics chips; if the game can't start on one chip, it now falls back to the other.
  • PerfSmoother server ticks and shorter stalls when joining a busy server.
  • FixHotfixes 0.3.27a to 0.3.27c: the ambulance, SWAT van and harbour props were missing from the Steam build, the phone, F3 and the held scoreboard closed by the...
About the game
Terrestrial
In development · playtest coming soon
The game

All changes, day by day