Terrestrial/Changelog·26 Oct 2026·v0.3.28

Changelog 0.3.28

Reliable hit registration, hands-on jobs, a reworked fire service with hose hookups and a turret, injuries by body part, new police uniforms and cars, and a rebuilt harbour.

  • FixFixed a timing bug that could make shots fail to register against other players. Combat timing and feedback are better too.
  • ChangeMany jobs now use hands-on work actions (hold, press and carry) instead of waiting through a progress bar.
  • NewFire crews connect the hose by aiming at a hydrant or the engine's side reel and pressing right click. The bottom-right hints tell you what to do.
  • NewSeat 2 of the fire engine runs the roof turret: aim it, fire it and watch it turn. The seat shows in blue on the HUD.
  • ChangeFire reacts to what it burns: near wood it spreads faster and burns hotter, on bare ground it dies down, and petrol, diesel and oil cause bigger blasts.
  • NewInjuries affect different parts of the body, with clearer treatment and recovery.
  • NewReworked dispatch for emergency services, so incidents are reported and handled more clearly.
  • NewNew police uniforms and two new police vehicles join the streets.
  • ChangeThe east harbour has been rebuilt with new buildings, details and seating. The road stays closed while construction continues.
  • NewThe Escape menu shows the news and a friends list.
  • NewMushrooms can be grown in plant pots.
  • FixMoney printers: press E to unplug one, and E again to cool an overheated printer. Burning printers show flames, and extinguisher spray is visible.
  • FixFoam now slows you down instead of acting like a wall, and the chat filter no longer blocks words like "fire retardant".
  • FixA broad round of reported issues across jobs, weapons, vehicles, interactions and the map. Known issues: a few minor visual glitches remain.
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Terrestrial
In development · playtest coming soon
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